City Climber is a silly physics-based game about floppy rag-doll climber who has to save the world. Game was released on 24th of February 2017 and so far it has sold over 10 000 copies on Steam. It is available for Windows, Mac & Linux in 11 languages.
Working on this game taught me a lot about level design, environment composition and project management itself. City Climber currently has 78% of positive reviews on Steam and it’s player-base is growing every day.
The game got a pretty good coverage on YouTube and it was also covered by various websites like GamingOnLinux.com, Sector.sk and even Kotaku.com live-streamed it on their Facebook page.