Other stuff

These are some of my small unfinished projects or various test scenes. They were mostly created around 2015-2016 (1.5 years before City Climber). Everything was created in Unity3D.

Videos:

Test of hand drawn textures

Procedurally generated “cave” mesh

Procedurally generated sinusoidal function mesh

Destructible environment made of cubes

Test of plane controls in 2.5d

Screens:

Underground cave scene
miner

Beach scene with some big rocks
ship

Algorithm that finds and draws the shortest path between points in 3D space
short

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